tag:blogger.com,1999:blog-3313734212702209882024-03-13T15:05:05.740-07:00Plasticbasherscale, sci-fi and wargame modellingRichhttp://www.blogger.com/profile/18395711048039660844noreply@blogger.comBlogger19125tag:blogger.com,1999:blog-331373421270220988.post-58867059177422462242013-03-11T00:38:00.001-07:002013-03-11T00:38:11.215-07:00Panther F... Quick mobile update :-)<div><p dir="ltr">A quick snap of the Panther as it stood last night. Apologies for the picture quality - phone camera!<br>
Enjoy!</p>
<br/><img src='https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEheh7RL-j0Ii7JB2_elRX68BYGLQ357WDCMN96Via-Jnngv3jyavJOy4JU6kj5huFBWsksKGgIDvxIgOcq9RV6uMrCKlQMhMwoiFDj8F6hq0NtGOSoUHvpDC-_7MqLrQskpSnVw5HO2oX4/' /></div>Richhttp://www.blogger.com/profile/18395711048039660844noreply@blogger.com0tag:blogger.com,1999:blog-331373421270220988.post-1367985924188841102013-01-18T16:05:00.000-08:002013-01-18T16:05:01.559-08:00Panther F WIPI've been hard at work on my Panther F (for the eagle eyed who read the post below, yes it was going to be a Panther G - but for artistic reasons I decided to go for the Panther F) over the past few days and thought I'd share a couple of in progress shots...<br />
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Obviously lots more work to be doing - but happy with how things are progressing at the moment. Feel like I've broken the back of tricky P.E. stuff (although not added them as yet) and hopefully progress will now speed up as I only have the simpler plastic bits to be getting on with.</div>
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Richhttp://www.blogger.com/profile/18395711048039660844noreply@blogger.com0tag:blogger.com,1999:blog-331373421270220988.post-50204726411165165372013-01-16T16:20:00.000-08:002013-01-16T16:23:08.331-08:00Panther working clampsI've started my 1/35th Panther project and have finally mastered the assembly of working clamps. These ones from Voyager are smaller than the Aber offering (and consequently even more of a fiddle!) but can still be assembled to work...<br />
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<iframe allowfullscreen="allowfullscreen" frameborder="0" height="270" src="http://www.youtube-nocookie.com/embed/MsFYbea4QXA?rel=0" width="480"></iframe>Richhttp://www.blogger.com/profile/18395711048039660844noreply@blogger.com0tag:blogger.com,1999:blog-331373421270220988.post-45252648408913230302013-01-11T12:39:00.000-08:002013-01-12T09:18:39.121-08:00Golden Demon 2012So I mentioned Golden Demon below. This was my first ever visit to Games Day, and whilst I had considered the possibility of entering "at some point" in the future, it was my brother who talked me round to entering this year. The logic went, if I painted something I already had, what was the worst that could happen?<br />
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After 7 weeks or so of building and painting (the first two and a half were spent getting the Forge World kit into some sort of semi respectable shape) I had a model that I was pretty happy with the paint job on. Don't get me wrong, there is plenty that can be improved on it - but I was satisfied enough to pack my suitcase, jump on a plane and visit the NIA via my cousins wedding...<br />
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Having never been to Games Day / Golden Demon and not really knowing what to expect as I dropped my entry off amongst the dozens of other display cabinets and hundreds of other entries. Overall, at this point, I was satisfied that what I'd entered wasn't a total embarrassment (my biggest fear was to show up with something that was <i>totally</i> out of place and make a monumental pratt of myself) and left it there.<br />
I was rather happy to find that three or four hours later (when it was time to collect those models that hadn't made the cut) my model was still on the judging table...<br />
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The end result was I made the "cut" and was one of the final dozen or so models. I didn't "place", but considering I wasn't planning on entering until quite late in the day I was overjoyed with the result.<br />
I already have plans for the Salute painting competition in April and the 2013 Golden Demon...<br />
Anyway - enough words :-) to the pictures...<br />
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As usual, comments and criticism welcome.</div>
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Richhttp://www.blogger.com/profile/18395711048039660844noreply@blogger.com0tag:blogger.com,1999:blog-331373421270220988.post-59929605622455586612013-01-06T15:27:00.000-08:002013-01-06T15:31:49.861-08:00Ultrasmurfs...So after getting my Orks to a playable state, my next 40K project is an Ultramarine strikeforce. I'm not sure how many points this will weigh in at - the point count seems to rack up at quite a rate with marine based armies - but my aim is to kit bash and convert as many of the figures as possible to hopefully end up with as unique a force as is practical. <br />
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Whilst I plan on making figures I can play with, this is for me a painting and modelling exercise, with "the rule of cool" being paramount. Consequently it may not be the most effective force on the table top - but by the Emperor it will look the part! :-)</div>
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First up is my potential Captain, although the more I look at his weary face (and further to comments from club members) the more I think he is a bodyguard or champion - weighed down with the responsibility of keeping his Captain alive.</div>
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Next is what will probably be an assault marine Sergeant - again not sure yet. I'm a big fan of the assault marine "running" legs and plan on using them both for jumpers and at least one "action pose" squad of tacticals.</div>
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Finally we have my Chaplain. This will be based on the excellent work by Ron over at <a href="http://fromthewarp.blogspot.com/2011/05/black-templar-space-marine-chaplain.html" target="_blank">From The Warp</a> (check this site out if you're not familiar). If my Chaplain can get anywhere near to this level I'll be more than chuffed.</div>
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This force is part of a painting initiative that I have running at my local games club, and GPGC members will be able to view more updates on The Flying Colours forum.</div>
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Comments and critique welcome.</div>
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Richhttp://www.blogger.com/profile/18395711048039660844noreply@blogger.com0tag:blogger.com,1999:blog-331373421270220988.post-68446499848373760162013-01-04T14:36:00.001-08:002013-01-04T14:38:48.226-08:00Flames of War Normandy BoardOkay, so I mentioned this quickly below as one of my achievements for the past year. Basically it was a 4x4 board that was built for a display game that our club put on at a local fair. Buildings (landmark) and trees were kindly lent to us by club members, whilst the club captain and myself designed and built the boards themselves. Miniatures are all painted by club members.<br />
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The board is a fictional village set just outside of Breville, Normandy around the 8th to 13th of June.<br />
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<tr><td class="tr-caption" style="text-align: center;">Overview of the board. <br />
For our next table we have a cunning way to hide the joints.</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">PZIV making its way past the Hauptmanns lodgings.</td></tr>
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Richhttp://www.blogger.com/profile/18395711048039660844noreply@blogger.com2tag:blogger.com,1999:blog-331373421270220988.post-76850689701924856242013-01-04T14:07:00.002-08:002013-01-04T14:08:09.133-08:00Has it really been a year?...Whoah, so much for "I plan to post shots of each unit over the next few days" from my 2K Orks V 'Nids smack down... - doesn't time fly when you're having fun?<br />
Okay so a quick overview on what I've been up to over the past year (hobby wise)<br />
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<li>Joined the committee of my local games club "Jersey Privateers"</li>
<li>Visited "Salute 2012"</li>
<li>Built a 4 x 4 Flames of War Normandy display table</li>
<li>Visited Games Day 2012 and made the finalists cabinet (whoop!)</li>
<li>Didn't buy anywhere near as many models as I did in 2011 (double whoop)</li>
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Hopefully I can post a bit more on each of these over the next, well, sometime!</div>
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My next project is an entry for <a href="http://www.salute.co.uk/salute/salute-2013/" target="_blank">Salute 2013</a> painting competition - which will be a 1/35th Panther G with all the trimmings.</div>
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<br />Richhttp://www.blogger.com/profile/18395711048039660844noreply@blogger.com0tag:blogger.com,1999:blog-331373421270220988.post-83860510745669566112012-01-17T10:29:00.000-08:002012-01-17T10:48:45.380-08:002K Orks Vs Nids<div class="separator" style="clear: both; text-align: center;"><a href="http://plasticbasher.co.uk/images/battle.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="171" src="http://plasticbasher.co.uk/images/battle.jpg" width="320" /></a><a href="http://plasticbasher.co.uk/images/battle.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><br />
</a></div>Okay, so I managed to complete 2k worth of Orks (aprt from Ghazghkull - used a counts as Warboss instead) to play a trio of games over the weekend (1K,2K,2K). Final official tally was 1 draw, 1 win and 1 loss. Both the draw and the loss were pretty tight (the draw was down to 1/8th of an inch) and the victory was pretty crushing, so overall I'm happy. Something both my brother and I commented on was how much cooler painted minis look on modelled terrain, and we were both chuffed with the way that everything looked. As I've not kept up to date posting minis as they have been completed, I plan to post shots of each unit over the next few days.<br />
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</div><div class="separator" style="clear: both; text-align: center;"><a href="http://plasticbasher.co.uk/images/IMG_1029.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="150" src="http://plasticbasher.co.uk/images/IMG_1029.jpg" width="200" /></a></div>Richhttp://www.blogger.com/profile/18395711048039660844noreply@blogger.com0tag:blogger.com,1999:blog-331373421270220988.post-71984576786713496042011-09-18T04:33:00.000-07:002011-09-18T05:00:04.254-07:00Dystopian wars first game post match analysis.<div class="MsoNormal"><div class="separator" style="clear: both; text-align: left;"></div><div class="separator" style="clear: both; text-align: center;"></div><div class="separator" style="clear: both; text-align: left;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjvkfEyX9zl_kzMg-pHvS3TlEcC9aAedzP0QdcpRZAm3NNcaw03bV_fLL_l6tWQ1dxokUB3Ygw_UKn3Ho2ygsbgr0vP7OHtM8CjwnNkwIB7OVS5L9th4mpaBYB46l0x4qTyOYCODy1ZWs/s1600/11234.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjvkfEyX9zl_kzMg-pHvS3TlEcC9aAedzP0QdcpRZAm3NNcaw03bV_fLL_l6tWQ1dxokUB3Ygw_UKn3Ho2ygsbgr0vP7OHtM8CjwnNkwIB7OVS5L9th4mpaBYB46l0x4qTyOYCODy1ZWs/s1600/11234.jpg" /></a></div>Okay, so after painting up my DW KoB fleet I had my first game at my local club yesterday. Unfortunately for my British fleet it was more of a Coronel than Trafalgar! </div><div class="MsoNormal">Whilst it was somewhat disappointing to have my fleet annihilated by the EoBS (and annihilated is undoubtedly the right adjective) I am confident that it was the quickest way to learn some valuable lessons for future games.<br />
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</div><div class="MsoNormal"><b>Forces</b></div><div class="MsoNormal">Okay so forces lined up as follows: </div><div class="MsoNormal"><i>KoB<o:p></o:p></i></div><div class="MsoNormal">1 x Ruler Battleship (w. 2 x shields)</div><div class="MsoNormal">3 x Tribal Cruisers (w. 1 shield each and experienced engineers)</div><div class="MsoNormal">3 x Tribal Cruisers (w. experienced engineers)</div><div class="MsoNormal">3 x Orion Destroyers</div><div class="MsoNormal">4 x Attacker Frigates</div><div class="MsoNormal">4 x Attacker Frigates</div><div class="MsoNormal">5 x Fighter tokens</div><div class="MsoNormal">5 x Fighter tokens</div><div class="MsoNormal"><br />
</div><div class="MsoNormal"><i>EoBS<o:p></o:p></i></div><div class="MsoNormal">1 x Hachiman Dreadnought</div><div class="MsoNormal">1 x Sokotsu Battleship</div><div class="MsoNormal">3 x Uwatsu Frigates</div><div class="MsoNormal">3 x DFA-170 Bomber</div><div class="MsoNormal">1 x Tenkei Sky Fortress</div><div class="MsoNormal">1 x Tenkei Sky Forterss</div><div class="MsoNormal">3 x Torpedo bomber</div><div class="MsoNormal">3 x Torpedo bomber</div><div class="MsoNormal">3 x Torpedo bomber</div><div class="MsoNormal">3 x Torpedo bomber</div><div class="MsoNormal">5 x Torpedo bomber</div><div class="MsoNormal">5 x Torpedo bomber</div><div class="MsoNormal"><br />
</div><div class="MsoNormal">My forces where dictated by what I had painted. My opponent did kindly offer his KoB models to broaden my selection options, however based on the games I had seen so far (more on this later) I rejected these in the belief that what I had would stand up okay. Whilst my force composition lay at the root of many of my woes, I'm glad I took what I did as it illustrated some valuable lessons.</div><div class="MsoNormal"><br />
</div><div class="MsoNormal"><b>Deployment superiority.</b></div><div class="MsoNormal">Whilst I had seen games set up and played before, I hadn't fully appreciated the importance of the <i>number</i> of units available to field. Because of the “I go, you go” nature of both deployment <i>and</i> play sequence a major advantage is proffered to the fleet with the most units.</div><div class="MsoNormal">Because my opponent had a 12 vs. 8 advantage in unit numbers <i>and</i> I had to deploy the first unit, I had all my fleet on the table in exchange for his small flyers and 170 Bombers. This obviously allowed him to place his capital ships (I’m looking at you Hachiman!) in the most advantageous positions.</div><div class="MsoNormal">Secondly as I didn't know <i>where</i> his ships were going to deploy I had to spread my units a little. I therefore essentially ignored the left hand 25% of the table and deployed a majority of my vessels spread in the center with a Tribal squadron to the right of the table – a little thinner than I would have liked. </div><div class="MsoNormal">My opponent deployed his frigates, pair of Sky Fortresses and about 60% of his flyer tokens on my right, his 170 bombers and remaining torpedo bombers to the left and his Hachiman and Sokotsu to the center.</div><div class="MsoNormal"><br />
</div><div class="MsoNormal"><b>Target practice for the Sokotsu and Hachiman.</b></div><div class="MsoNormal">Before any dice were rolled I could see how difficult this game was going to be. After I'd been on the receiving end of the fire of the Sokotsu and Hachiman I was in no doubt that the game was lost and I was essentially only playing for British honour!</div><div class="MsoNormal">As I had to initiate all my units (that deficit in unit numbers) before either of the above I was forced into taking pot shots at RB4 – which unsurprisingly failed to do more than scratch paint.</div><div class="MsoNormal">The return fire at a mix of RB4 and RB3 wasn’t pleasant to receive. All three of my Cruisers were heavily damaged (a mix of jammed rudders, half move and damage points), along with one squadron of frigates and thanks to two "Flash Fire" cards my Battleship ended the turn with 4 fires, two damage points and a pile of dead crew.</div><div class="MsoNormal"><br />
</div><div class="MsoNormal"><b>Spiraling out of control.</b></div><div class="MsoNormal">The game then followed a fairly predictable downward spiral for me. Damage had reduced my defensive and offensive ability, which meant that I was unable to reduce the amount of pain taken, by either hurting my tormentors or by removing incoming hits. This then meant that the second turn saw a plethora of my ships sunk, further reducing the amount of AD available to me and reducing the number of targets for the Sokotsu and Hachiman. This then allowed them even greater concentration of fire...</div><div class="MsoNormal"><br />
</div><div class="MsoNormal"><b>Nasty surprises / Nice Surprises.<o:p></o:p></b></div><div class="MsoNormal">I received a nasty surprise in the second turn when my fighters (5) attacked one of the 170 bombers. As I failed to take into account the two other 170’s (<i>right</i> next to the first!) I was met with the best part of 20 AA dice. Predictable results ensued!</div><div class="MsoNormal">Making the same mistake again (D’oh!) I attacked one of the Tenkai with my other squadron of tiny flyers and whilst not resulting in a massacre they were soundly driven off. Lesson learnt.</div><div class="MsoNormal">The nicest surprise of the day were my Orion Destroyers, which due to their “Pack Hunters” rule provided a pleasantly high number of AD on a linked fire torpedo run. Crap dice meant no damage inflicted and the high threat they represented meant there decimation in the next turn.</div><div class="MsoNormal"><br />
</div><div class="MsoNormal"><b>Lessons learnt</b></div><div class="MsoNormal"><i>Force composition</i> – having seen a couple of starter box vs. starter box affairs I had assumed that (as in the real world) a mixed force of Frigates, Destroyers, Cruisers and Battleships offered the best chance of success. This is true (as illustrated by the starter box games) so long as your opponent picks on the same basis. In this game all my frigates, destroyers and cruisers did was ensure that the Sokotsu and Hachiman had something they could effectively shoot at all the time, from RB4 downwards. Conversely as I had no “like for like” targets for my smaller vessels to effectively engage at long range. By the time the range reduced they were either ineffective due to damage or impersonating submarines.</div><div class="MsoNormal"><i>Number of squadrons – </i>Linked inseparably with force composition are the number of squadrons taken. These I need to be bulk out with tiny flyers (which necessitates the use of a carrier) in order to ensure that I don’t get dominated at the deployment stage.</div><div class="MsoNormal"><i>Pass the dice – </i>regardless of “lucky” dice rolls, the more you roll, the more you hit. Disregarding my complete inability to roll sixes (except on break tests) I simply was never in a position to roll enough dice. Again dictated largely by force composition and range (i.e. deployment!)</div><div class="MsoNormal"><i>On the cards – </i>A couple of times I forgot cards in my hand and then when I did remember them I held onto them for “the right occasion”. This was a big mistake. I hadn’t appreciated the fact you replenish them every turn, so there is very little advantage in holding the same card over multiple turns “just in case”. Use ‘em or loose ‘em!</div><div class="MsoNormal">Conversely suitable use of cards by my opponent nullified several attacks and started 4 fires on my battleship.</div><div class="MsoNormal"><i>Tiny flyers</i> – these just lack the AA or numbers to bring down the big boys. They need to pick on their own kind in the defensive role. I should have possibly also taken fighter bombers over fighters to give me some flexibility.</div><div class="MsoNormal"><i>Model assigned rules</i> – throughout the entire game I forget the special rules for British fighters (more guns, more fuel) which <i>may</i> have meant a damage point or two on the enemy. Additionally I had failed to appreciate the full potential of “Pack hunters”. If I had I may have deployed my Destroyers more aggressively. </div><div class="MsoNormal"><br />
</div><div class="MsoNormal"><b>Final result</b>.</div><div class="MsoNormal">I inflicted four (<i>maybe</i> five) points of damage all game and didn’t sink or shoot down a thing. My opponent shot down five fighter tokens and sank seven Frigates (the eighth of which stubbornly refused to die after receiving a pounding from the Hachiman), four Cruisers, three Destroyers and reduced my Battleship by four HP. Like I said it was an annihilation! </div><div class="MsoNormal"><br />
</div><div class="MsoNormal"><b>Closing thoughts</b></div><div class="MsoNormal">As my opponent continued the massacre my fleet by sending <i>yet another</i> of my frigates to the bottom he quipped “I’d like to say this stops being enjoyable after a while [the sinking of KoB ships]. But it doesn’t”</div><div class="MsoNormal">I’d like to say I profoundly disagree. Whilst the <i>game</i> was fun, losing by such a margin certainly wasn’t. Lessons will be learnt. </div><div class="MsoNormal">As I close, the Admiralty reports Dreadnoughts, Destroyers and Carriers are currently under construction at dockyards across the Empire…</div>Richhttp://www.blogger.com/profile/18395711048039660844noreply@blogger.com0tag:blogger.com,1999:blog-331373421270220988.post-12934316586060666972011-09-09T00:42:00.000-07:002011-09-09T00:45:52.194-07:00Ork army painting tracker<div class="separator" style="clear: both; text-align: left;">As I may have mentioned (and may have been observed) I'm not the greatest at getting models finished and on the table. </div><div class="separator" style="clear: both; text-align: left;">To try and spur me into finishing my long term 40k Ork army, I've scheduled a game early next year against my brothers Tyranids. The rules are quite simple - 2000 points, but anything not painted can't be played. If that means either of us can't field 2k, then tough - you go short and the opponent can field their full 2k (assuming it's all painted).</div><div class="separator" style="clear: both; text-align: left;">In order to spur me further (and try and keep me on track), I've come up with a little paint tracking poster. Showing everything I have to get painted, the models start off grey, progress to coloured when started and gain a tick when completed. </div><div class="separator" style="clear: both; text-align: left;">Consequently the un-started army looks like this...</div><div class="separator" style="clear: both; text-align: center;"><a href="http://plasticbasher.co.uk/images/unstarted-army.jpg" imageanchor="1" rel="lightbox" style="margin-left: 1em; margin-right: 1em;" title="The unstarted horde..."><img border="0" src="http://plasticbasher.co.uk/images/thumbs/unstarted-armyth.jpg" /></a></div><div class="separator" style="clear: both; text-align: center;"><br />
</div><div class="separator" style="clear: both; text-align: left;">And the finished army will look like this...</div><div class="separator" style="clear: both; text-align: center;"><a href="http://plasticbasher.co.uk/images/army-complete.jpg" imageanchor="2" rel="lightbox" style="margin-left: 1em; margin-right: 1em;" title="The completed horde..."><img border="0" src="http://plasticbasher.co.uk/images/thumbs/army-completeth.jpg" /></a></div><div class="separator" style="clear: both; text-align: center;"><br />
</div>Currently my progress is somewhere around here... 39 minis started (I've not included primed minis - there's another fifty or so of those)<br />
<div class="separator" style="clear: both; text-align: center;"><a href="http://plasticbasher.co.uk/images/army-tracker0909.jpg" imageanchor="3" rel="lightbox" style="margin-left: 1em; margin-right: 1em;" title="And the horde as it is!"><img border="0" src="http://plasticbasher.co.uk/images/thumbs/army-tracker0909th.jpg" /></a></div><div class="separator" style="clear: both; text-align: left;">So you (and more importantly I) can see that there is quite a way to go yet....</div><div class="separator" style="clear: both; text-align: left;"><br />
</div>Richhttp://www.blogger.com/profile/18395711048039660844noreply@blogger.com0tag:blogger.com,1999:blog-331373421270220988.post-38838281978545564732011-09-05T12:32:00.000-07:002011-09-05T12:34:41.559-07:00DW fleet expands - Battleships, Destroyers and Frigates.Really on a roll with the Dystopian wars stuff...<br />
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First up is the Majesty class Battleship <i>Agincourt</i> - I plan for her to have two sisters <i>Crecy </i>and <i>Cravant</i>.<br />
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<div class="separator" style="clear: both; text-align: center;"><a href="http://plasticbasher.co.uk/images/Battleship.jpg" imageanchor="1" rel="lightbox" style="margin-left: 1em; margin-right: 1em;" title="HMS Agincourt - I plan a 100 years theme for the Battleships."><img border="0" src="http://plasticbasher.co.uk/images/thumbs/battleshipth.jpg" /></a></div><div class="separator" style="clear: both; text-align: left;"><br />
</div><div class="separator" style="clear: both; text-align: left;">Next up we have three destroyers - not sure what these will sail under but as I've decided to go for the <i>Indomitable, Indefatigable </i>etc. for the cruisers this frees up some of the other names - <i>Revenge, Renown </i>and <i>Repulse </i>or <i>Vengeance, Vanguard </i>and <i>Victorious</i>.</div><div class="separator" style="clear: both; text-align: center;"><a href="http://plasticbasher.co.uk/images/Destroyers.jpg" imageanchor="1" rel="lightbox" style="margin-left: 1em; margin-right: 1em;" title="Destroyers. Still not sure how these will name up - suggestions welcome!"><img border="0" src="http://plasticbasher.co.uk/images/thumbs/Destroyersth.jpg" /></a></div><div class="separator" style="clear: both; text-align: center;"><br />
</div><div class="separator" style="clear: both; text-align: left;">Finally I have the nine Frigates - these will be <i>Arun</i>, <i>Avon, </i><i>Tamar</i>, <i>Taw</i>, <i>Exe</i>, <i>Parrett</i>, <i>Lea</i>, <i>Stour </i>and <i>Nene </i>(with the possible additions of <i>Wye</i>, <i>Dee</i>, <i>Ribble</i>, <i>Aire</i>, <i>Ure </i>and <i>Eden </i>if I buy / build them)</div><div class="separator" style="clear: both; text-align: center;"><a href="http://plasticbasher.co.uk/images/Frigates.jpg" imageanchor="1" rel="lightbox" style="margin-left: 1em; margin-right: 1em;" title="Finally the nine frigates - all named after English rivers."><img border="0" src="http://plasticbasher.co.uk/images/thumbs/Frigatesth.jpg" /></a></div><div class="separator" style="clear: both; text-align: center;"><br />
</div><div class="separator" style="clear: both; text-align: left;">None of these are quite finished yet - still need stuff like ensigns and general touch ups. I've also had to borrow two turrets from the Cruisers for the Battleship as I'm a couple short at the minute.</div><div class="separator" style="clear: both; text-align: left;">Once these are out the way I have six of the Orion escorts to paint and I've just ordered a submarine and my Flagship dreadnought.</div>Richhttp://www.blogger.com/profile/18395711048039660844noreply@blogger.com0tag:blogger.com,1999:blog-331373421270220988.post-60596066277087391982011-09-03T15:52:00.000-07:002011-09-03T15:52:01.460-07:00Ork boyz under way<div class="separator" style="clear: both; text-align: center;"></div><div style="text-align: left;"><div style="text-align: left;">Another quick update tonight - a single image of the first of my Ork boyz coming along. Primed, airbrushed undercoat for the skin then a couple of washes to build up the skin tone. Whilst they won't be as "speed painted" as the 'Nids below, I won't be spending forever on each mini as I've 2000 points to paint for a game in January and what doesn't get painted isn't allowed to play!</div><div style="text-align: left;"><br />
</div><div style="text-align: center;"><a href="http://www.plasticbasher.co.uk/images/orks1.jpg" imageanchor="1" rel="lightbox" style="clear: right; display: inline !important; margin-bottom: 1em; margin-left: 1em; text-align: left;" title="Da Boyz!"><img border="0" src="http://www.plasticbasher.co.uk/images/thumbs/orks1th.jpg" /></a></div></div>Richhttp://www.blogger.com/profile/18395711048039660844noreply@blogger.com0tag:blogger.com,1999:blog-331373421270220988.post-86704533402464928082011-08-30T14:38:00.000-07:002011-08-30T14:42:16.735-07:00Threatened DW Cruisers materialise!Okay, so I finally finished my first Dystopian Wars Models. In fact not only have I managed to complete one squadron - I've managed to complete two! <br />
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<div class="separator" style="clear: both; text-align: center;"><a href="http://www.plasticbasher.co.uk/images/Dw2.jpg" imageanchor="1" rel="lightbox" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em; text-align: center;" title="Cruiser number one overhead"><img border="0" src="http://www.plasticbasher.co.uk/images/thumbs/Dw2th.jpg" /><span class="Apple-style-span" style="color: black;"></span></a><a href="http://www.plasticbasher.co.uk/images/Dw1.jpg" imageanchor="1" rel="lightbox" style="margin-left: 1em; margin-right: 1em;" title="Cruiser number one."><img border="0" src="http://www.plasticbasher.co.uk/images/thumbs/Dw1th.jpg" /></a></div><br />
Not sure what names they are going to sail under - I have thought of giving all six names on the same basis - I was thinking <i>Indomitable, Inflexible, Illustrious, Indefatigable,Invincible </i>and <i>Implacable</i> or to split the names between the two squadrons - for example one squadron of <i>Renown, Repulse </i>and <i>Revenge </i>and the second of <i>Vengeance, Victorious </i>and <i>Vanguard. </i>Answers on a post card....<br />
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<div class="separator" style="clear: both; text-align: center;"><a href="http://www.plasticbasher.co.uk/images/Dw4.jpg" imageanchor="1" rel="lightbox" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em; text-align: center;" title="Both squadrons together"><img border="0" src="http://www.plasticbasher.co.uk/images/thumbs/Dw4th.jpg" /><span class="Apple-style-span" style="color: black;"></span></a><a href="http://www.plasticbasher.co.uk/images/Dw3.jpg" imageanchor="1" rel="lightbox" style="margin-left: 1em; margin-right: 1em;" title="Both squadrons together."><img border="0" src="http://www.plasticbasher.co.uk/images/thumbs/Dw3th.jpg" /></a></div></div><br />
I still have nine (or maybe ten) frigates to complete, along with a battleship and three destroyers. I also have escorts on back order and then the fliers to complete...Richhttp://www.blogger.com/profile/18395711048039660844noreply@blogger.com1tag:blogger.com,1999:blog-331373421270220988.post-63013151498833238012011-08-28T11:34:00.000-07:002011-08-28T11:44:00.847-07:00More Dystopian WIPSome more test stuff for Spartan Games Dystopian Wars (I have now actually finished painting one whole cruiser!). This time it's some rough sketches of some concrete pens for my Brittanian fleet. Largely along the lines of the huge German U-Boat pens of the second world war - the idea is to provide a home away from prying airborne eyes and air raids for some of the smaller vessels - I plan to go up to cruiser size.<br />
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<div class="separator" style="clear: both; text-align: center;"><a href="http://plasticbasher.co.uk/images/dystopian%20pens.jpg" imageanchor="1" rel="lightbox" style="margin-left: 1em; margin-right: 1em;" title="This is the general arrangement I'm thinking of for my Cruisers and Destroyers. Sketchup is great for playing with different layouts before cutting plastic."><img border="0" src="http://plasticbasher.co.uk/images/dystopian%20pensth.jpg" /></a></div><div class="separator" style="clear: both; text-align: center;"><br />
</div><div class="separator" style="clear: both; text-align: center;"><a href="http://plasticbasher.co.uk/images/dystopian%20pens2.jpg" imageanchor="1" rel="lightbox" style="margin-left: 1em; margin-right: 1em;" title="The same model, but with the roof on and from a lower angle."><img border="0" src="http://plasticbasher.co.uk/images/dystopian%20pens2th.jpg" /></a></div><div class="separator" style="clear: both; text-align: center;"><br />
</div><div class="separator" style="clear: both; text-align: center;"><a href="http://plasticbasher.co.uk/images/dystopian%20pens3.jpg" imageanchor="1" rel="lightbox" style="margin-left: 1em; margin-right: 1em;" title="Frigates all moored up. One of the difficulties is trying to work out the height for the quay side for each vessel as the models vary so much between different classes."><img border="0" src="http://plasticbasher.co.uk/images/dystopian%20pens3th.jpg" /></a></div><div class="separator" style="clear: both; text-align: center;"><br />
</div>Richhttp://www.blogger.com/profile/18395711048039660844noreply@blogger.com0tag:blogger.com,1999:blog-331373421270220988.post-76302201026947269182011-08-07T09:52:00.000-07:002011-08-07T10:02:11.264-07:00Dystopian wars terrain testThree quick shots of some terrain test pieces for <a href="http://www.spartangames.co.uk/">Spartan Games</a> excellent Dystopian Wars. I'm Messing about with cork for cliff faces and rocks to be used on island terrain pieces.<br />
<div class="separator" style="clear: both; text-align: center;"></div><div class="separator" style="clear: both; text-align: center;"><a href="http://www.plasticbasher.co.uk/blog/images/18.jpg" imageanchor="1" rel="lightbox" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;" title="Cliff shot Two - British Frigate added for scaling"><img border="0" height="133" src="http://www.plasticbasher.co.uk/blog/images/thumbs/18th.jpg" width="200" /></a></div><a href="http://www.plasticbasher.co.uk/blog/images/17.jpg" imageanchor="1" rel="lightbox" style="clear: left; display: inline !important; margin-bottom: 1em; margin-right: 1em;" title="Cliff shot one"><img border="0" height="133" src="http://www.plasticbasher.co.uk/blog/images/thumbs/17th.jpg" width="200" /></a><br />
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<div class="separator" style="clear: both; text-align: center;"><a href="http://www.plasticbasher.co.uk/blog/images/19.jpg" imageanchor="2" rel="lightbox" style="margin-left: 1em; margin-right: 1em; text-align: center;" title="Cliff Shot three"><img border="0" height="67" src="http://www.plasticbasher.co.uk/blog/images/thumbs/19th.jpg" width="200" /></a></div><br />
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</div>Richhttp://www.blogger.com/profile/18395711048039660844noreply@blogger.com0tag:blogger.com,1999:blog-331373421270220988.post-76176892698303769082011-07-20T10:42:00.000-07:002011-08-07T10:00:11.764-07:00Long time no post - Work in progress Orks.<div class="separator" style="clear: both; text-align: left;"></div><div class="separator" style="clear: both; text-align: left;">Okay - forever since an update. Quick change of direction and a couple of snaps of my (very) WIP looted Ork Rhino with <a href="http://www.forgeworld.co.uk/Warhammer-40000/Orks/ORK-KIL-KANNON.html">Forgeworld Kil Kannon</a>, for my WIP Ork army. </div><div class="separator" style="clear: both; text-align: center;"><a href="http://www.plasticbasher.co.uk/blog/images/15.jpg" imageanchor="1" rel="lightbox" style="margin-left: 1em; margin-right: 1em;" title="Looted Rhino"><img border="0" height="167" src="http://www.plasticbasher.co.uk/blog/images/thumbs/15th.jpg" width="250" /></a></div><div class="separator" style="clear: both; text-align: left;">The top deck (the piece that has the Kil Kannon on it) will be interchangeable with an orky hatch so that the rhino can be played without the Kannon.</div><div class="separator" style="clear: both; text-align: center;"><a href="http://www.plasticbasher.co.uk/blog/images/16.jpg" imageanchor="1" rel="lightbox" style="margin-left: 1em; margin-right: 1em;" title="Looted Rhino"><img border="0" height="167" src="http://www.plasticbasher.co.uk/blog/images/thumbs/16th.jpg" width="250" /></a></div><div class="separator" style="clear: both; text-align: left;">I'm currently unsure of which clan to go for - I've got an Ultrasmurf marine army in the pipeline so deathskulls are out (too much blue on the table), I like Bad moonz but my boyz are all geared up for stompin' in close so I might have to plump for Goffs... up in the air at the minute.</div><div class="separator" style="clear: both; text-align: left;"><br />
</div><div class="separator" style="clear: both; text-align: left;">I also have a <a href="http://www.forgeworld.co.uk/Warhammer-40000/Orks/ORK-BIG-ZZAPPA.html">Big Zappa</a> armed looted rhino in the works too - you never know I might get some pictures up before Christmas...</div><div class="separator" style="clear: both; text-align: center;"><br />
</div><div class="separator" style="clear: both; text-align: left;">Until next time (hopefully not six months...!)</div>Richhttp://www.blogger.com/profile/18395711048039660844noreply@blogger.com0tag:blogger.com,1999:blog-331373421270220988.post-87191983426314453712011-01-27T13:03:00.000-08:002011-08-07T10:00:45.215-07:00Group hug!<div class="separator" style="clear: both; text-align: left;"></div><div class="separator" style="clear: both; text-align: left;">As promised a quick photo of my Girlfriends 'Nid army. </div><br />
<div class="separator" style="clear: both; text-align: center;"><a href="http://www.plasticbasher.co.uk/blog/images/14.jpg" imageanchor="1" rel="lightbox" style="margin-left: 1em; margin-right: 1em;" title="Group Hug!"><img border="0" height="97" src="http://www.plasticbasher.co.uk/blog/images/thumbs/14th.jpg" width="320" /></a></div><div class="separator" style="clear: both; text-align: left;">I'm afraid it's not the best of pictures being it was a struggle to get them all in. Not sure of the points value, but it's quite a few.</div><div class="separator" style="clear: both; text-align: left;">I still have to paint a Hive Tyrant (to go with the Tryrant guard already finished), 2x Biovores and 2x Hive guards all of which I've assembled. Also in the pipe line are a box of Gaunts and a pair of 'fexs which she has yet to assemble.</div><div class="separator" style="clear: both; text-align: left;"><br />
</div>Richhttp://www.blogger.com/profile/18395711048039660844noreply@blogger.com0tag:blogger.com,1999:blog-331373421270220988.post-24730834052808875062011-01-27T09:32:00.000-08:002011-08-07T10:01:27.942-07:00Death from the deep!<div class="separator" style="clear: both; text-align: left;">One of the reinforcements for my other halves 'Nid invasion is this Trygon / Mawloc. Don't ask me which one I built - I just used the coolest combination of parts in the box! Not very "fluffy" I know but I like the final result. As per my earlier post, I completed a few more of the details on this model by painting the eyes, mouth and teeth. Still speed painted in the same general scheme. </div><div class="separator" style="clear: both; text-align: center;"><br />
</div><div class="separator" style="clear: both; text-align: center;"><a href="http://www.plasticbasher.co.uk/blog/images/13.jpg" imageanchor="1" rel="lightbox" style="margin-left: 1em; margin-right: 1em;" title="Big Bad Bug..."><img border="0" height="350" src="http://www.plasticbasher.co.uk/blog/images/thumbs/13th2.jpg" width="233" /></a></div>Richhttp://www.blogger.com/profile/18395711048039660844noreply@blogger.com0tag:blogger.com,1999:blog-331373421270220988.post-18681005589531262502011-01-25T15:01:00.001-08:002011-01-25T15:05:28.804-08:00Speedy 'Nids<div>Here is a sample of the Tyranid army that a recently speed painted for my girlfriend. Looking at them now I think I would have been better to spend a little more time on some of the details - picking out eyes, mouths, teeth etc. but at the time I was quite pleased to get a large number of minis (over 100 of various sizes) painted in a short period of time (less than two weeks). </div><div>Overall as my first stab at speed painting I'm pretty happy with the result, and on the board they look an imposing sight.</div><div>Hopefully I can have a group photo up shortly!</div><br />
<br />
<div class="separator" style="clear: both; text-align: center;"><a href="http://www.plasticbasher.co.uk/blog/images/3.jpg" imageanchor="2" rel="lightbox" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;" title="Hormagaunt 2 - I tried to differ the paint a little on each of the Gaunts by varying the colour combination of the crown, carpace, talons and hooves. The idea was that although of one hive fleet the troops may have come from slightly different evolutionary interations"><img border="0" height="133" src="http://www.plasticbasher.co.uk/blog/images/thumbs/3th.jpg" width="200" /></a><a href="http://www.plasticbasher.co.uk/blog/images/2.jpg" imageanchor="1" rel="lightbox" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;" title="Hormagaunt one"><img border="0" height="133" src="http://www.plasticbasher.co.uk/blog/images/thumbs/2th.jpg" width="200" /></a></div><br />
<div class="separator" style="clear: both; text-align: center;"><a href="http://www.plasticbasher.co.uk/blog/images/5.jpg" imageanchor="4" rel="lightbox" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;" title="Termagant one - Like the Hormagaunts I spent some time trying to ensure some variation in the troop blocks"><img border="0" height="133" src="http://www.plasticbasher.co.uk/blog/images/thumbs/5th.jpg" width="200" /></a><a href="http://www.plasticbasher.co.uk/blog/images/4.jpg" imageanchor="3" rel="lightbox" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;" title="Hormagaunt 3"><img border="0" height="133" src="http://www.plasticbasher.co.uk/blog/images/thumbs/4th.jpg" width="200" /></a></div><br />
<div class="separator" style="clear: both; text-align: center;"><a href="http://www.plasticbasher.co.uk/blog/images/6.jpg" imageanchor="5" rel="lightbox" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;" title="Gargoyle - like the Gaunts I mixed up the red and bone on the Gargoyles."><img border="0" height="200" src="http://www.plasticbasher.co.uk/blog/images/thumbs/6th.jpg" width="200" /></a><a href="http://www.plasticbasher.co.uk/blog/images/5.jpg" imageanchor="4" rel="lightbox" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;" title="Termagant two"><img border="0" height="133" src="http://www.plasticbasher.co.uk/blog/images/thumbs/5th.jpg" width="200" /></a></div><br />
<div class="separator" style="clear: both; text-align: center;"><a href="http://www.plasticbasher.co.uk/blog/images/a.jpg" imageanchor="9" rel="lightbox" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;" title="Genestealer. Unlike the bulk of the gaunts, which I envisioned as shock troops, I painted these infiltrators solely in bone to try to reinforce the idea of their sneaky, stabby, killy nature!"><img border="0" height="200" src="http://www.plasticbasher.co.uk/blog/images/thumbs/ath.jpg" width="133" /></a><a href="http://www.plasticbasher.co.uk/blog/images/8.jpg" imageanchor="6" rel="lightbox" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;" title="Biovore. Additionally I painted another of the old style of these models."><img border="0" height="200" src="http://www.plasticbasher.co.uk/blog/images/thumbs/8th.jpg" width="200" /></a></div><br />
<div class="separator" style="clear: both; text-align: center;"><a href="http://www.plasticbasher.co.uk/blog/images/10.jpg" imageanchor="9" rel="lightbox" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;" title="Zoanthrope"><img border="0" height="200" src="http://www.plasticbasher.co.uk/blog/images/thumbs/10th.jpg" width="133" /></a><a href="http://www.plasticbasher.co.uk/blog/images/11.jpg" imageanchor="8" rel="lightbox" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;" title="Venomtrope"><img border="0" height="200" src="http://www.plasticbasher.co.uk/blog/images/thumbs/11th.jpg" width="200" /></a></div><br />
<div class="separator" style="clear: both; text-align: center;"><a href="http://www.plasticbasher.co.uk/blog/images/9.jpg" imageanchor="7" rel="lightbox" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;" title="Spore mines."><img border="0" height="133" src="http://www.plasticbasher.co.uk/blog/images/thumbs/9th.jpg" width="200" /></a><a href="http://www.plasticbasher.co.uk/blog/images/7.jpg" imageanchor="8" rel="lightbox" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;" title="Ripper swarm"><img border="0" height="133" src="http://www.plasticbasher.co.uk/blog/images/thumbs/7th.jpg" width="200" /></a></div>Richhttp://www.blogger.com/profile/18395711048039660844noreply@blogger.com0